C# ISTRUCTURALEQUATABLE TEMEL ÖZELLIKLERI - GENEL BAKış

C# IStructuralEquatable Temel Özellikleri - Genel Bakış

C# IStructuralEquatable Temel Özellikleri - Genel Bakış

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It's normally expected that if you implement IEquatable.Equals you will also override Object.Equals to be consistent. In this case how would you support both reference and structural equality?

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Will feeblemind affect the original creature's body when it was cast on it while it was polymorphed and reverted to its original form afterwards?

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In this equating the values in arrays may be same or different but their object references are equal.

45IStructuralEquatable seObj = x birli IStructuralEquatable; 64IStructuralEquatable seObj = obj kakım IStructuralEquatable;

So, I am apparently wrong bey unequal objects may have equal hash codes. But isn't GetHashCode returning a somewhat randomly distributed seki of values a requirement?

Consider that there are only ~4.2 billion different hashcodes. Yaşama you create more than this many different objects of the type on which GetHashCode is called? In this case it is easy to see the answer is "yes". So GetHashCode is a sort of compressing projection onto a smaller seki - there are bound to be duplicates.

The first issue we see here is that this struct is mutable in that you güç actually change the data later on via the kaş properties. There was no C# IStructuralEquatable Temel Özellikleri real reason that we introduced this except that we were used to it.

In all my years of development and blogging I never thought I would be writing about how amazing a C# struct is, how awesome IEquatable is, and how C# 7 features make implementing all of it mind blowing.

Programlama dillerinde en mühim OOP(Object Oriented Programing) mimarilarından olan class dokumasına için elan gösterişsiz düzeyde işlemler gerçekleştirmemizi sağlayan ve muayyen bir ekip kısıtlamaları beraberinde barındıran struct yapısını C# diline özel ele alacağız.

Bu konstrüksiyonya kadar oluşturduğumuz bütün nesnelerin Heap kısmında bulunduğunu söylemiştik. Halbuki Stack kısmında struct konstrüksiyonsında nesneleri tutabilmekteyiz.

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Being able to specify IStructuralEquatable/IStructuralComparable in such cases is actually useful. It would also be inconvenient to pass a TupleComparer or ArrayComparer everywhere you want to apply this type of comparison. The two approaches are derece mutually exclusive.

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